AI Insights · Timothy · July 2021
Top 5 Basketball Games on iOS in Poland Q2 2021
Explore the performance of the top 5 basketball games on iOS in Poland during Q2 2021, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 basketball games on iOS in Poland demonstrated varied trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at their performance:
Basketball Arena - Sports Game Released by MASOMO LIMITED, this game saw fluctuating weekly revenue with a peak of around $205 at the start of April, followed by a decline to approximately $52 by the end of June. Weekly downloads started strong with over 1K at the beginning of April but gradually decreased to about 156 by the end of June. The weekly active users also declined from around 2.5K in early April to approximately 768 by the end of June.
Jump Dunk 3D Published by Voodoo, this game had no recorded revenue but showed interesting trends in downloads and active users. Weekly downloads were inconsistent, peaking at 351 in late March and dropping to 22 by late April. However, a resurgence occurred in late May, with downloads reaching 335. Active users followed a similar pattern, with an early peak of 689 in early April and a decline to 323 by the end of June.
NBA 2K Mobile Basketball Game This game from 2K saw a steady revenue trend, peaking at $205 in early May and maintaining around $60-$70 in subsequent weeks. Weekly downloads experienced an upward trend from 120 in late March to 203 by the end of June. Active users increased steadily from 305 in late March to 465 by the end of June, indicating growing engagement.
NBA Ball Stars Released by Netmarble US, Inc., NBA Ball Stars had modest revenue, peaking at $49 in mid-April. Downloads saw a sharp decline from 679 in early April to just 2 by the end of June. Active users also decreased from 469 in early April to 151 by the end of June.
NBA LIVE Mobile Basketball Published by Electronic Arts, this game showed a fluctuating revenue trend, with a notable peak of $397 at the end of May. Weekly downloads varied, peaking at 228 in mid-April and maintaining around 127 by the end of June. The game had the highest active user base among the top 5, starting at approximately 12.1K in late March and ending at around 12.5K by the end of June.
These insights, sourced from Sensor Tower, highlight the diverse performance of basketball games on iOS in Poland during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.